package main import ( "context" "fmt" ) // App struct type App struct { ctx context.Context } // NewApp creates a new App application struct func NewApp() *App { return &App{} } // startup is called at application startup func (a *App) startup(ctx context.Context) { // Perform your setup here a.ctx = ctx } // domReady is called after front-end resources have been loaded func (a App) domReady(ctx context.Context) { // Add your action here } // beforeClose is called when the application is about to quit, // either by clicking the window close button or calling runtime.Quit. // Returning true will cause the application to continue, false will continue shutdown as normal. func (a *App) beforeClose(ctx context.Context) (prevent bool) { return false } // shutdown is called at application termination func (a *App) shutdown(ctx context.Context) { // Perform your teardown here } // Greet returns a greeting for the given name func (a *App) Greet(name string) string { return fmt.Sprintf("Hello %s, It's show time!", name) }